The cast includes Laura Bailey, Troy Baker, Mary Elizabeth McGlynn, Janina Gavankar, Felicia Day, Khary Payton, and Abubakar Salim. The amount of talent featured when it comes to voice acting and singing is impressive. Grace and Freddie, who get the most screen time in the preview, clearly communicate their emotions through facial expressions, and the musical sequences are well-designed. Stray Gods: The Roleplaying Musical uses a comic book-influenced presentation, with striking designs for the gods and plenty of details for the mortals. But I suspect most gamers aren’t terribly interested in musicals, so this part of the experience needs to be impressive to attract and keep an audience engaged. To succeed, the game needs to deliver on its promises of important choices while delivering great singing moments. As the name makes clear, this is a full-blown musical that also uses role-playing ideas. I played a preview version on the PC via Steam. Stray Gods: The Roleplaying Musical is developed by Summerfall Studios, with publishing in the hands of Humble Games. Pan gloomily suggests that there are bigger dangers out there that we, as mortals, might be unable to deal with. I decide to stick with old friends and steer the song towards my connection with Freddie and her ability to understand what’s happening. Who can I trust and what is this power over music that seems to flow through me? But Freddie’s interjections make some good points. He might be a supernatural being with a lovely singing voice but he fails to impress her best friend Freddie, who is also vocalizing her feelings.Īs the musical number develops, I can make choices for Grace, the character I am controlling, and there’s a clear temptation to abandon earthly connections and side with the god. The deity Pan is enticing my character to work with him, promising that he will make it clear what my powers can do and how they can be best used to my advantage.
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